Starship Enterprise modelling task
Completed Starship enterprise
made with nurb 3d rotations converted to polygons.
beginning of starship enterprise
using nurn rotations to create a mesh then converted to polygons
by creating a bezier curve I can draw out a cross section of the hull then used the revolve tool to create a nurm that I can later convert into a poly.
by creating a bezier curve I can draw out a cross section of the hull then used the revolve tool to create a nurm that I can later convert into a poly.
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